What do you think of when you think of “mid-sized” game? Thinking in terms of scope and budget, you might classify something like A Plague Tale: Requiem of Evil West as “mid-range.” After all, they come from a publisher that likes to show off the advantages of the double-A game.
Or maybe you should go more specific – maybe you could label an indie who made big as “medium” instead; No Man’s Sky, Fall Guys, Among Us.
You don’t think any of Bethesda’s RPG juggernauts (Fallout, Skyrim, The Elder Scrolls Online, et al) would be mid-sized, do you? They are too big, too well known, released in too many formats. Last we heard, Skyrim alone had sold 30 million copies – and that was in 2016. Medium, indeed.
So it’s quite surprising to see Microsoft’s keenness to say that the successor to Skyrim, widely regarded as one of the most successful games of all time, is a “mid-sized” game.
The quote comes from Microsoft’s response to a UK Department of Competition and Markets Authority investigation seeking to decide whether the tech giant’s acquisition of Activision Blizzard is healthy for the video game market.
Under the title, Decisions regarding mid-sized games are no evidence of Microsoft’s incentives regarding Call of Duty, Microsoft specifically mentions The Elder Scrolls 6 and identifies it as an example of one of its mid-range titles. Please note that there will be some unclear language due to the legal nature of the document.
“Titles like Elder Scrolls 6 (which is not expected to come out sooner [REDACTED] with the final installment in the series set to be released in 2011), as well as other titles to come, doesn’t mean Microsoft is foregoing $[REDACTED] per year in revenue from PlayStation customers or disenfranchised approx. [REDACTED] million MAU on PlayStation,” the statement read.
The thing is, you can argue that The Elder Scrolls 6 is indeed a mid-range game; compared to other megahits that have broad, international appeal across many age groups (read: Roblox, Minecraft, Fortnite), The Elder 6 scrolls shall be medium. It may be huge to us – as gamers who can’t escape the impact and legacy of The Elder Scrolls and Fallout, for example – but in the eyes of the world it’s nowhere near as important as Candy Crush.
You’ll notice we’ve already seen some wild stories out of this answer today, including Microsoft’s claim that CoD gamers aren’t ‘unique’ or ‘special’, and its insistence that Xbox exclusives are a bit boring by comparison with their Sony counterparts.
Expect more information to emerge from these documents.